xraimonx
27th March 2007, 03:42
Taito QIX - All Versions
Qix (pronounced "kicks"), hailing from 1981, represents the best and worst of first-generation video games. It's simple to learn, frustrating to play, and addictive as hell. Taito, the creators of the original arcade hit, have given the game a nice rebirth on the cell.
In Qix, you control a small ship that can draw lines (called, appropriately enough, Stix) from its end. Connecting the trailing line back to the wall creates a sealed-off area that gets painted either red or blue, depending on the ship speed when drawing it (the slower the speed, the higher the points). Your job is to paint at least 75 percent of the screen.
[Only registered and activated users can see links] [Only registered and activated users can see links] [Only registered and activated users can see links] [Only registered and activated users can see links]
The 2/4/6/8 keys control the ship, and the 5 key alternates the ship's speed between fast and slow.
There are three in-game threats. The Qix, which resembles a bouncy glow stick, moves in random directions around the screen. Your ship is only vulnerable to the Qix when it is drawing lines and safe when resting on a wall. Tiny spiky lines called Sparx, on the other hand, roam the walls you've created. They can only be avoided by leaving the walls. The final adversary, called Fuse, appears at the end of your Stix whenever you stop in the middle of drawing, and it continues to move along the line toward your ship until you start drawing again.
Qix (pronounced "kicks"), hailing from 1981, represents the best and worst of first-generation video games. It's simple to learn, frustrating to play, and addictive as hell. Taito, the creators of the original arcade hit, have given the game a nice rebirth on the cell.
In Qix, you control a small ship that can draw lines (called, appropriately enough, Stix) from its end. Connecting the trailing line back to the wall creates a sealed-off area that gets painted either red or blue, depending on the ship speed when drawing it (the slower the speed, the higher the points). Your job is to paint at least 75 percent of the screen.
[Only registered and activated users can see links] [Only registered and activated users can see links] [Only registered and activated users can see links] [Only registered and activated users can see links]
The 2/4/6/8 keys control the ship, and the 5 key alternates the ship's speed between fast and slow.
There are three in-game threats. The Qix, which resembles a bouncy glow stick, moves in random directions around the screen. Your ship is only vulnerable to the Qix when it is drawing lines and safe when resting on a wall. Tiny spiky lines called Sparx, on the other hand, roam the walls you've created. They can only be avoided by leaving the walls. The final adversary, called Fuse, appears at the end of your Stix whenever you stop in the middle of drawing, and it continues to move along the line toward your ship until you start drawing again.