holy1661
28th September 2009, 09:38
Hi it's me again.
This time though I bring presence.
So what happens when you install certain games, such as pretty much all Gameloft games, either they get installed to the internal memory or they wont run from the storage card. For some of us who want to keep internal memory free need some solution for keeping these games handy to play.
So here is the process.
Install Mortscript.
Install a Gameloft game or two.
[Only registered and activated users can see links]
Backing up the game:
Run my BackUpZipGLSingle.mscr script. it will prompt you to select the directory of the gameloft game you wish to backup.
Once you choose the game dir it will zip the game and store it on /Storage Card/Backups/. If the directory does not exist it will create it. If you need to you can text edit the backup path to suit your phone.
Once completed it will show you the deltree command that could have deleted the backed up game. Without more error catching code for now you will need to delete the game dir manually. Once completed if there are no errors it will tell you the process is complete.
Playing a backed up game:
Run my PlayZipG.mscr script. It will prompt you to select the zipped up game. Once you choose ok it will extract the game to internal memory and run it. After the game exits it will prompt you as to the directory that it would have deleted if it were allowed.
Until that update you will need to delete the internal memory directory yourself.
I know, awesome.
I left a couple other pieces of code that shouldnt cause any damage if you try running them. Nothing great, just a couple variations that could be finished; such as a batch zipper.
This script could evolve for other purposes such as other sub directory game storage. For now it is tailored to the Gameloft directory.
Another possible purpose would be zipping and storing the SQL .net runtime dll's until they were needed. So for example AutoFile needs SQL mobile and some xtra .net components. Over 6 megs of overhead that just sits there until that ONE app needs it. So restoring SQL, running Autofile and then Deleting SQL.
Default BackupLoc = "\Storage Card\Backups\"
Feel free to add your 2 cents.
Link to Mortscript: Beta 14 is available but this should run with older versions.
[Only registered and activated users can see links]
For now I am only going to post this here with only my closest friends. Once it is more general puposed I will post it to other developers so maybe it can be better.
Now who would I like to thank?
negrohernan and Митяй get much thanks. Without them this script would not be what it is. :yourock: Thank you for all the i617/i637/HTCDash games which all run on my MotoQ smartphone.
This time though I bring presence.
So what happens when you install certain games, such as pretty much all Gameloft games, either they get installed to the internal memory or they wont run from the storage card. For some of us who want to keep internal memory free need some solution for keeping these games handy to play.
So here is the process.
Install Mortscript.
Install a Gameloft game or two.
[Only registered and activated users can see links]
Backing up the game:
Run my BackUpZipGLSingle.mscr script. it will prompt you to select the directory of the gameloft game you wish to backup.
Once you choose the game dir it will zip the game and store it on /Storage Card/Backups/. If the directory does not exist it will create it. If you need to you can text edit the backup path to suit your phone.
Once completed it will show you the deltree command that could have deleted the backed up game. Without more error catching code for now you will need to delete the game dir manually. Once completed if there are no errors it will tell you the process is complete.
Playing a backed up game:
Run my PlayZipG.mscr script. It will prompt you to select the zipped up game. Once you choose ok it will extract the game to internal memory and run it. After the game exits it will prompt you as to the directory that it would have deleted if it were allowed.
Until that update you will need to delete the internal memory directory yourself.
I know, awesome.
I left a couple other pieces of code that shouldnt cause any damage if you try running them. Nothing great, just a couple variations that could be finished; such as a batch zipper.
This script could evolve for other purposes such as other sub directory game storage. For now it is tailored to the Gameloft directory.
Another possible purpose would be zipping and storing the SQL .net runtime dll's until they were needed. So for example AutoFile needs SQL mobile and some xtra .net components. Over 6 megs of overhead that just sits there until that ONE app needs it. So restoring SQL, running Autofile and then Deleting SQL.
Default BackupLoc = "\Storage Card\Backups\"
Feel free to add your 2 cents.
Link to Mortscript: Beta 14 is available but this should run with older versions.
[Only registered and activated users can see links]
For now I am only going to post this here with only my closest friends. Once it is more general puposed I will post it to other developers so maybe it can be better.
Now who would I like to thank?
negrohernan and Митяй get much thanks. Without them this script would not be what it is. :yourock: Thank you for all the i617/i637/HTCDash games which all run on my MotoQ smartphone.