View Full Version : ScummVM v1.2.0 build 100509 s60v3v5 signed {Porting games to different platforms}



f000h
31st May 2010, 01:46
ScummVM v1.2.0 build 100509 s60v3v5 SymbianOS9.X signed {Porting games to different platforms}


[Only registered and activated users can see links]


ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky and Broken Sword I & II; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more.


Change log:

v1.2.0 (2010-05-09)

The latest S60v3/v5 version which fixes at least the COMI audio problem.
Might fix audio problems in other games also.

v1.1.1 (2010-05-02)

New Ports:
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)

General:
- Fixed several minor bugs here and there.

Drascula:
- Fixed regression that caused some texts to always be in English, even when
using another language. (#2970211 - DRASCULA: missing german translation)

KYRA:
- Fixed a bug which caused the DOS versions to crash before the credits when
AdLib music is selected.

LURE:
- Fixed several memory leaks.
- Corrected problems in the handling of followers when blocked from performing
actions by closed doors between rooms.
- Solved issues with Goewin not always correctly following the player out of the caves

Tinsel:
- Fix video playback regression in Discworld 2.

Parallaction:
- Fix several crashes and other regressions in Nippon Safes, including
bugs 2969211, 2969232, 2969234, 2969257, 2970141.

Release date: 09-05-2010

[Only registered and activated users can see links]

nash13
6th June 2010, 18:31
what does it mean "Added Nintendo 64 Port" ?
can we play nintendo 64 games ?

MARYUS1010
11th August 2010, 20:31
Can you teach me how to add a theme please i own a nokia 5800

f000h
12th August 2010, 00:20
@MARYUS1010, bro go to this section Mobile Phones Help Zone ([Only registered and activated users can see links]) and ask your question. you get help on your issue...

MARYUS1010
12th August 2010, 14:00
@MARYUS1010, bro go to this section Mobile Phones Help Zone ([Only registered and activated users can see links]) and ask your question. you get help on your issue...

Dude i think you misunderstood me a referring how to change the theme at the ScummVM emulator and there is a way to make classic point-and-click games work with the emulator because other games outside the ones from the ScummVM site the emulator dont see them, sorry for my english

jihadinhoroc
18th August 2010, 01:50
will it work on n73 me?

f000h
18th August 2010, 02:10
yes! this is will work on your n73 :)

RazbojNick
17th November 2010, 10:31
Is there a setting in ScummVM to turn on or off so it would stop autorotating the screen? The program starts in landscape mode if the phone is in portrait. Naturally, I change the phone's physical orientation, but then the screen image goes to opposite portrait ("9 o'clock"). Only option for now is to turn off phone's sensors and turn them on after ScummVM is exited and that's hardly the elegant way.

mafia4life
3rd December 2010, 18:23
can anyone post a screenshot on any game running?