anthrax81
11th March 2006, 00:46
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Snes9x UIQ
Snes9x UIQ is a port of well known Super Nintendo Entertainment System / Super Famicom emulator with the same name. It is actually based on OpenSnes9xGP, modified Snes9x for GP32 handheld, which had parts of it adapted to / totally rewritten for GP32 (in C or ASM). As GP32 is ARM CPU based device (same as UIQ2 phones), these optimizations were used in this port.
Features
* Zipped ROM support.
* SRAM support.
* Save state support.
* Ability to auto-pause game on phone call (and resume it later).
* Selectable frameskip.
* Configurable keys and touchpad.
* Flip-closed mode for SE phones.
* Full sound support (very slow and barely useable).
Problems / limitations
* Due to various optimizations emulation accuracy was lost and most games have various graphical glitches, some are unplayable at all.
* Some SNES PPU (pucture processing unit) effects cause major slowdowns.
* Enabling sound slows the emulation way too much (it was added only because it was already there in Snes9x, and was easy to port).
* SuperFX games eather crash or are totally unplayable (< 1fps).
Configuration
It is mainly the same as in PicodriveN, check readme for detailed description. If you have trouble configuring keys, see PicodriveN key tutorial.
Quick notes
* sound emulation is very slow, it is not recommended to use it.
* If you change sound settings AFTER loading a ROM, you may need to reset game to get sound (this depends on a ROM itself).
* zipped ROMs: zip files must contain one ROM per file, ROM must be in .smc format.
Snes9x UIQ
Snes9x UIQ is a port of well known Super Nintendo Entertainment System / Super Famicom emulator with the same name. It is actually based on OpenSnes9xGP, modified Snes9x for GP32 handheld, which had parts of it adapted to / totally rewritten for GP32 (in C or ASM). As GP32 is ARM CPU based device (same as UIQ2 phones), these optimizations were used in this port.
Features
* Zipped ROM support.
* SRAM support.
* Save state support.
* Ability to auto-pause game on phone call (and resume it later).
* Selectable frameskip.
* Configurable keys and touchpad.
* Flip-closed mode for SE phones.
* Full sound support (very slow and barely useable).
Problems / limitations
* Due to various optimizations emulation accuracy was lost and most games have various graphical glitches, some are unplayable at all.
* Some SNES PPU (pucture processing unit) effects cause major slowdowns.
* Enabling sound slows the emulation way too much (it was added only because it was already there in Snes9x, and was easy to port).
* SuperFX games eather crash or are totally unplayable (< 1fps).
Configuration
It is mainly the same as in PicodriveN, check readme for detailed description. If you have trouble configuring keys, see PicodriveN key tutorial.
Quick notes
* sound emulation is very slow, it is not recommended to use it.
* If you change sound settings AFTER loading a ROM, you may need to reset game to get sound (this depends on a ROM itself).
* zipped ROMs: zip files must contain one ROM per file, ROM must be in .smc format.