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Pokemon : Fire Red Version
The enduring appeal of Pokémon may seem inexplicable to the uninitiated, but it's certainly no accident. The world of Pokémon is a cute, kid-friendly one, filled with hundreds of different colorful creatures, many of which are inspired by real animals. Each unique Pokémon has a clever name and a distinct combination of traits and abilities. In the gameworld, trainers capture these critters out in the wild and then duel them against other trainers and their creatures. It's sort of a violent premise, actually, and therein probably lies part of the allure--yet the world of Pokémon is so lighthearted and charming that even cynical players are liable to get swept into it if they give it so much as a chance.
As in the original Pokémon Red and Blue, in FireRed and LeafGreen, you play as a character with aspirations to become the greatest Pokémon trainer in the land. Unlike in the original Pokémon games, though, you can now play as either a boy or a girl. Either way, you'll be trying to discover every last breed of those mysterious creatures in the process. Along the way, you'll square off against the nefarious Team Rocket, not to mention dozens of rival Pokémon trainers. Just getting to the end of the story takes about 25 hours, and you'll have uncovered only a fraction of the Pokémon in the game by that time--so there's tons of lasting value here, especially since you can keep playing once the main quest is over. In fact, hardcore Pokémon fans would argue that you're only just getting started at this point. Once you've finished the quest, many more new Pokémon become available for catching, and it's possible to go back and challenge any of the trainers you've previously encountered for some tough high-level challenges.
As with previous simultaneously released Pokémon games, FireRed and LeafGreen are essentially identical products whose only differences are precisely which Pokémon creatures they contain. Neither version contains all of the Pokémon, so you'll need to trade with another player in order to catch 'em all. But there's little point in actually getting both versions of the game for yourself.
Its one real innovation was battles between pairs of Pokémon (the vast majority of fights were still one-on-one), and that twist carries over into FireRed and LeafGreen, which otherwise plays just like Pokémon always has. Basically, you'll run around in the game's fairly vast world of towns interconnected with stretches of wilderness, and as you go, you'll often run into rival trainers as well as wild Pokémon, at which time the game switches to battle mode. The turn-based battles are simple in execution--each of your Pokémon has a maximum of four different actions it can use in a fight--and yet there's genuine complexity in the balance between different types of Pokémon.
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